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Perks

There are three slots for perks in addition to a fourth Proficiency slot:

    Slot 1: Recon, Extreme Conditioning, Blind Eye
    Slot 2: Quickdraw (similar to Sleight Of Hand), Assassin, Blast Shield (similar to Flak Jacket), Overkill
    Slot 3: Stalker, Sitrep, Dead Silence
    Slot 4 (Proficiency): Kick, Focus, Two Attachments

  • Killstreak bonuses

    Get the indicated number of consecutive kills in Multiplayer mode to get the corresponding bonus. Note: The Specialist Strike Package allows you to choose three additional perks. Depending on the three additional perks you choose will determine the number of kills required to unlock them. The Support Strike Package does not reset your killstreak after dying.


    Assault Strike Package

      UAV: 3 kills
      Care Package: 4 kills
      I.M.S. (Intelligent Munitions System): 5 kills
      Predator Missile: 5 kills
      Sentry Gun: 5 kills
      Precision Airstrike: 6 kills
      Attack Helicopter: 7 kills
      Strafe Run: 9 kills
      Little Big Guard: 9 kills
      Reaper: 9 kills
      Assault Drone: 10 kills
      AC-130: 12 kills
      Pave Low: 12 kills
      Juggernaut: 15 kills
      Osprey Gunner: 17 kills

    Specialist Strike Package

      Recon Pro
      Slight Of Hand Pro
      Blind Eye Pro
      Extreme Conditioning Pro
      Scavenger
      Quickdraw Pro
      Blast Shield Pro
      Hardline Pro
      Assassin Pro
      Marksman Pro
      Stalker Pro
      Sitrep Pro
      Steady Aim Pro
      Dead Silence

    Support Strike Package


      UAV: 4 kills
      Counter-UAV: 5 kills
      Ballistic Vests: 5 kills
      Airdrop Trap: 5 kills
      Sam Turret: 8 kills
      Recon Drone: 10 kills
      Advanced UAV: 12 kills
      Remote Turret: 12 kills
      Stealth Bomber: 14 kills
      EMP: 18 kills
      Juggernaut Recon: 18 kills
      Escort Airdrop: 18 kills

  • Deathstreak bonuses

    Die the indicated number of times in Multiplayer mode to get the corresponding bonus:

      Final Stand: 4 deaths (unlocked at Level 32; enter Last Stand mode after dying with your primary weapon)
      Juiced: 4 deaths (move faster for a few seconds after spawning)
      Martyrdom: 4 deaths (unlocked at Level 51; drop a live grenade after dying)
      Hollow Points: 5 deaths (unlocked at Level 71; bullets cause more damage for one kill).
      Revenge: 5 deaths (see position of last enemy that killed you on mini-map)
      Dead Man's Hand: 6 deaths (unlocked at Level 57; enter Last Stand mode after dying with C4 equipped)

  • Weapons and equipment

    The following is a list of the 33 primary weapons, 16 secondary weapons, and 14 attachments in the game:

    Assault rifles

      M4A1
      M16A4
      SCAR-L
      CM901
      TYPE 95
      G36
      ACR 6.8
      MK14
      AK-47
      FAD

    Handguns

      USP .45
      P99
      MP412
      .44 MAGNUM
      FIVE SEVEN
      Desert Eagle

    Launchers

      SMAW
      JAVELIN
      STINGER
      XM25
      M320 COLM
      RPG-7

    Light machine guns

      L86 LSW
      MG36
      PKP PECHENEG
      MK46
      M60E4

    Machine pistols

      FM69
      MP9
      SKORPION
      G18

    Shotguns

      USA512
      KS612
      SPAS-12
      AA-12
      STRIKER
      MODEL 1887

    Sniper rifles

      Barrett .50 CAL
      L118A
      Dragunov
      AS50
      RSASS
      MSR

    Submachine guns

      MP5
      UMP45
      PP90M1
      P90
      PM-9
      MP7

    Attachments

      Red Dot Sight
      Silencer
      Grenade Launcher
      ACOG
      Heartbeat Sensor
      Hybrid Sight
      Underbarrel Shotgun
      Holographic Sight
      Extended Magazines
      Thermal Sight
      Variable Zoom Scope
      Grip
      Dual Wield
      Hamr Scope





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